Fantasy Premier League managers have the opportunity to give their points total a big boost by using their chips.
There are a total of six chips to use over the course of a season.
Only one chip can be played in a single Gameweek. The chips available are as follows:
Bench Boost
The points scored by your benched players are included in your total.
Free Hit
Make unlimited free transfers for a single Gameweek. At the next deadline, your squad is returned to how it was before those unlimited moves were made.
The Free Hit can't be played in Gameweek 1.
Triple Captain
Your captain points are tripled instead of doubled.
Wildcard x2
All transfers (including those already made) are free of charge.
Mystery Chip
What will it do? You'll have to wait and see!
All will be revealed ahead of January 2025, so that you can plan ahead before the chip becomes playable in January.
How many times can you use a chip and how do you play them?
The Bench Boost and Triple Captain chips can each be used once a season. They are played when saving your team on the "Pick Team" page, as seen below. They can be cancelled at any time before the Gameweek deadline.
The Free Hit chip can be used only once and is played when confirming your transfers. It can't be cancelled after being confirmed.
You can use your Wildcard chip twice in a season, once in either half of the campaign. The chip is played when confirming transfers that cost points and can't be cancelled once played.
When playing either a Wildcard or your Free Hit chip, you will KEEP your banked transfers.
When is a good time to play a chip?
Many Fantasy managers like to save their chips for Blank or Double Gameweeks, although there are plenty of alternative strategies.
In Blank Gameweeks, at least one of the Premier League clubs - usually more - will be without a league fixture. Using a Free Hit can help navigate this.
In Double Gameweeks, at least one of the Premier League clubs - again, usually more - has two league fixtures to contest. These are typically popular Gameweeks for the Bench Boost and Triple Captain chips.
A Wildcard is often best saved for when your squad most needs an overhaul. For example, this could be if you have multiple players injured, banned or not starting for their teams. However, it could also be used to target a particular set of fixtures for certain teams.
Many managers often use their first Wildcard quite early in the season to recruit players who have caught the eye in the first few weeks of the campaign. It should always be played with a longer-term outlook in mind, however.
Also in this series
Part 1: How to register
Part 2: How to pick a squad
Part 3: Managing your team
Part 4: How to make transfers
Part 5: How FPL points are scored
Part 7: Mini-leagues and FPL Cups
Part 8: How to use the statistics menu